Ads make your games trashy, so here are some alternatives:

Let me tell you about ads. They suck. Nobody likes ads. We all use adblockers now, right? I understand that doesn’t work in apps or games yet, but I fully expect someone to figure it out in the future. But ads do make money. Flappy Bird reportedly made $50,000 a day from ads. I made Continue reading Ads make your games trashy, so here are some alternatives:

Stop Telling New Game Designers (and Devs) to “Climb The Ladder”

Any social site where people talk about game design or game development will always have this one question frequently asked: “I have a lot of ideas for games but I don’t know how to program and I’m not good at art. How do I get into game design? My favorite game designers are X, Y, Continue reading Stop Telling New Game Designers (and Devs) to “Climb The Ladder”

A Game Design Document (GDD) Tutorial That Will Save You Time And Energy

I have a degree in game design from a state college called IRSC. In our game design classes, the curriculum was pretty adamant that we have a game design document (GDD) for each of our games. The professors weren’t too terribly strict about how it was organized, but there were stipulations on what it should Continue reading A Game Design Document (GDD) Tutorial That Will Save You Time And Energy

5 Important Steps To Designing An Attention-Grabbing Game

  Brief Audio Summary:           Designing games is the most fun thing in the world that can become a life-long career. If you’ve ever had an idea for a game, or played a game and thought “if I made this game, I would have done X differently,” you’re already a game designer. Continue reading 5 Important Steps To Designing An Attention-Grabbing Game